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"I also consider it a plus that it is beginner-friendly but still requires looking at and editing script files, rather than a graphical drag-and-drop interface, because I think it's useful to get people over that hurdle of thinking that code is scary." "Ren'Py is open source and cross-platform, which opens up a broad range of opportunities for dedicated users," Bensley says. Here’s what Georgina Bensley, creator of Long Live the Queen, had to say about Ren’py. It’s a useful gateway to Python for newcomers.
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While the tool does require some programming, you really only need to know how to use a text-editor and photo editing software to get started. Ren’Py is an easy-to-learn open source engine. Notable games: Long Live the Queen, Analogue: A Hate Story Stencyl, a tool designed for making games without programming HaxeFlixel, which is open source and cross-platform But there are also some other tools you should check out: In early 2017 we wrote about the surprise explosion of RPG Maker on Steam, and how the engine has become a go-to for aspiring indie developers. It's useful and rewarding to know how to do things, but in the long term I think people get more out of setting a goal, learning the things that they need in order to achieve that goal, and then reaching the goal." - Victor Thompson, West of Loathing "Whatever it is you want to do, try to shape it in your head as a thing you want to make, rather than a skill you want to have. "Despite publicly saying that they've put bug fixing at the top of their list of priorities, we still find editor and debugger stability a big problem at inkle," Humfrey says. If you encounter a bug in Unity, you're often at the mercy of the engine's designers to fix the problem, which can involve some waiting. However, there are some limitations when using a single platform for all of your development needs. "Despite having used many engines, both small and simple for personal projects as well as big and complex in the AAA industry, Unity is by far the best designed engine I've ever used, and allows me to be the most productive I've ever been."
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"After 2-3 years of using it full time, the most exciting thing for me is how quickly you can put together concepts and prototypes," he says. Thompson may have been used to making games the old-fashioned way, but has quickly grown to be a fan of Unity, the engine he used to create the team's latest game, West of Loathing.

We spoke to both inkle's Joseph Humfrey and Asymmetric Publications' Victor Thompson about jumping into Unity as a new programmer.
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There's Unity's free 2D Platformer asset, and tools like Corgi Engine and Rex Engine, which offer platforming physics, controls and abilities out of the box. Unity's asset store also includes a wealth of add-ons that customize the engine for 2D development. Unity has more of a learning curve than the other engines on this list, but with a huge community and bountiful tutorials, there are more than enough resources out there to get you off to a solid start. Unity is one of the main platforms for popular indie games, and while it has impressive 3D capabilities, there are dozens of fantastic 2D games built in the engine, too. Notable games: Ori and the Blind Forest, Galak-Z, West of Loathing, Cuphead
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Price and License: Beginner's package is free, $35/month for Unity Plus, $125/month for Unity Pro "Just start! It's fun and relatively easy-and doesn't really cost you much but time." - Duncan Drummond, Risk of Rain The more mistakes you make the more you'll learn." - Alx Preston, Hyper Light Drifter "Get started! Get involved, get as much help as you can.

"Don't forget to delete your work! Starting over frequently is a great way to work your design muscles." - Mark Essen, Nidhogg Drummond also noted that GameMaker doesn't translate to any other engines, so if you're looking to make the jump to Unity or another engine down the line, this might not be the tool for you. "It's very easy and fast to develop, but does come at a performance cost if done incorrectly," he says. "I like that in the beginning stages of a project you can iterate quickly and focus on the game design, but down the line this will bite you in the butt if you don't maintain some personal organizational standards!"ĭuncan Drummond, the creator of beloved roguelike Risk of Rain, also noted that GameMaker's ease of use can come back to haunt developers. "Because GameMaker is so forgiving with its code, projects can get messy very quickly," Essen says. Of course, you might not be making a Steam-ready game right off the bat.
